March 3rd, 2008
The types of puzzle games are very popular on mobile devices (there is only see the success of Bejweled on all platforms) and the Demiforce wants to push the concept further with his game for iPhone lockjaw.
Lockjaw should appeal to the millions of users of the iPhone, not only because it is fun, but because it uses an intelligent touch screen and especially the accelerometer of the machine.
For now, lockjaw is still under development, and work on iPhone "jailbreakés" once released. In the meantime, any SDK that will buy it via iTunes.
Take a look at the video to understand the concept.
Published in Techno
About the author (Nghia)
Nghia is the founder of w3sh. He has a passion for writing, the new mobile technologies, industrial design and fashion. W3sh magazine described it as a small adventure between friends around great passions. Nghia is known to hate getting up early, sushi, politics and tunning jackiest. On the other hand ... 

















One Response to "lockjaw, first game to take advantage of the accelerometer of the iPhone"
[...] W3sh magazine wrote an interesting post today on lockjaw, first set to benefit from € ™ accelerate romà ¨ tre de lâ € ™ iPhoneHere'sa quick excerpt The types Puzzle games are very popular on mobile devices (there is only see the success of Bejweled on all platforms) and the Demiforce wants to push the concept further with his game for iPhone lockjaw. Lockjaw should appeal to the millions of users of the iPhone, not only because it is fun, but because it uses an intelligent touch screen and especially the accelerometer of the machine. For now, lockjaw is still under [...]